What would your ideal racetrack in the ‘verse look like? Join master of the Star Kart Racetrack, Martin Milz as we build a new track based on player feedback in this episode of Star Citizen Live Gamedev.
Which of these Sprint Report ships do you think has the potential to become a future Ship Showdown winner? In this episode, we share new progress on upcoming ships, plus a look at hull scraping, and more!
What happens when the VFX team creates new visual effects based on live feedback from the community? Find out when you watch this Gamedev episode of Star Citizen Live!
Ready, set, and go behind the scenes with us to see how the community inspired the recent addition of the Snake Pit race track in this episode of Inside Star Citizen, plus you’ll also get a sneak peek of the luminous debut of indoor kart racing.
Ready for a new way to lock down the skies? Inside Star Citizen returns this week with a look at the latest from Anvil’s Atlas platform, plus an update on planetary river generation coming soon to the persistent universe.
What are you most looking forward to in Alpha 3.17.2? Star Citizen Live Director Todd Papy answers the community’s burning questions on the entire 3.17 patch cycle and beyond in this week’s episode of Star Citizen Live.
What would you bring on a camping trip to microTech? Lewis from the Interactables Team is here showing the development process of building some outdoor essentials on this week’s Star Citizen Live Gamedev.
How does sound travel distances in the ‘verse? On this episode of Star Citizen Live, we’re joined by the Audio Team to answer all your questions about all things audio and the tech that powers it.
What are you most looking forward to in Alpha 3.17.2? Our final Inside Star Citizen of the season takes a look at many of the features coming in the newest update, plus some tips on how to best take on the Nine Tails gang during their Siege of Orison.
What do you think you’ll find in the nooks of a Reclaimer’s crash site? Inside Star Citizen this week takes a look at a new mysterious settlement on the surface of microTech, plus a preview of the platforms you’ll protect in the Siege of Orison, both coming in Alpha 3.17.2.