Roadmap Roundup - August 17, 2022
Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the...
Have joined the universe.
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the Call.
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Enlist TodayEvery two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the...
What would your ideal racetrack in the 'verse look like? Join master of the Star Kart Racetrack, Martin Milz as we build a...
So far we added separate turret capacitors only for heavy fighters and up. This was done to make the turrets a bit more independent from the pilots. We're currently...
Hey everyone! We've realized an error on the current Release View was made due to our team pulling a set of data for the roadmap that was slightly out of date for the...
Star Citizen Patch 3.17.2y Alpha Patch 3.17.2y has been released to the PTU and is now available to test! Patch should now show: VERSION 3.17.2-PTU.8173485. It is...
Nine Tails has been pushed back and the Siege of Orison has been lifted. Please join me in congratulating the winners! :first_place_medal: @StazHopper...
This is more in reference to AI piloting their own vehicles and being able to track AI/player ground targets, and vice versa! This work isn't related to stationary...
Happy Wednesday, everyone! Every two weeks, we accompany the Roadmap update with a brief explanatory note to give you insight into the decision-making that led to any...
@HErBiZiDA, what exactly do you mean? The update on rotation tuning? I thought the Hornet ball turret was included that but we might have missed it as it's listed...
@Cygnus_PMC: Look ahead/head tracking - is great, although head tracking target for turreted ships needs to take advantage of the gimbal mechanic. --> could you...
Yes, some of the cannons will be tuned to an anti-fighter purpose.
Welcome to July’s Squadron 42 development report. Enclosed you will find details on the latest progress made across the...